Board |
News.old [context] |
Sender |
Vodur |
Date |
Wed Jan 1 14:04:08 2014 |
To |
all |
Subject |
potions and scrolls |
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Potions and scrolls have up until now had the interesting behavior of
evaporating/crumbling after a time, but only if they were in the inventory
of a mob or player who died would the countdown be set.
If that doesn't make sense to you, you're not alone. This is a holdover from
original ROM code that we have decided to remove.
Any potions/scrolls that already have a countdown will still eventually
disappear, but new potions and scrolls are safe from having this countdown set.
Thanks to Merlyn for pointing this out.
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