| Board | Mechanics.old [context] |
|---|---|
| Sender | Tagraz |
| Date | Sat Jun 15 08:31:57 2013 |
| To | all |
| Subject | RE: Flee |
| In regards to fleeing, I'm not sure that just a slight lag is enough. They are fleeing from combat in complete panic, and shouldn't be able to maintain their composure upon entering the new room. Maybe a small chance of falling down upon entering the new room, or even giving a short 5-10 second confusion since you're disoriented from running from a battle. Characters with the 'retreat' skill would have a less chance of having those penalities applied. -Tagraz |
