Board |
General.old [context] |
Sender |
SirLance |
Date |
Fri Mar 25 20:09:02 2016 |
To |
all |
Subject |
Relic Maze Availability |
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We definitely need to do something about this. Only one person can be in there
and it
yatta
can easily take up to 30-45mis for some. Maybe more. The difficulty could
bring people to want to sleep for regen, or afk and finish later when they have
more time...people have afk'd for hours at time already now. Just ridiculous
to have others wait for that reason. Could simply impose a 60 minute timer, or
ideally open up a few of these generators. Maaaybe each god should get its
own. That's still going to have people stepping on each others' toes though.
yatta
This is in general a problem with ascension. I feel most of it is challenging,
but fair. It's long enough to make you think how to get more efficient with
your time, maybe piss you off some, but hey, that's how you know something was
a challenge I'd say. The real issue is if enough people are ascending, and/or
leveling after ascending...you're all fighting for the same mobs and zones.
THAT can be pretty rough, and certainly a huge issue for people who only have
one block of time to play during a day. If your timing sucks, you can't get
much done that day. Shouldn't have to be like that. We should address this,
but most ideas may seem radical I'm thinking. Stuff like increasing repop
timers across the mud. Maybe with more people on, repops are more often.
Dunno.
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