Board |
Quest.old [context] |
Sender |
SirLance |
Date |
Fri Jan 16 16:05:32 2015 |
To |
all |
Subject |
Iron Man |
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Sounds fun with no help/prep/potions. Maybe even certain class restrictions.
Something to discuss.
You could lock noaccept on these applicants, but need to prevent people from
dropping gold/items and then use get somehow. Sure we can find something to
hardcore that?
I think people should be scored on levels achieved and pk rating. So lose
points for deaths from players and/or mobs. Or just gain points for pkills.
Have to find a good medium to reward exp and kills as both are pretty
different/clashing focuses.
I also think this only will work well if we do some sort of logging of hours
played since we can't all ideally be on at the same time and get equal playing
time in against each other.
Logging time you've been on alone, and another time for time been on with other
rivals (namely in pkill level range) could be a great way to even the playing
field. After x time and player exposure you're done.
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