| Board | Ideas.old [context] |
|---|---|
| Sender | SirLance |
| Date | Sat Nov 23 14:23:29 2013 |
| To | all |
| Subject | Circle Mastery |
| Accuracy for Circle is kinda bleh imo. The way I picture circle is kinda like a distinctive 180 turn or maybe further extending than that to get in a powerful stab with each hand. What if against more targets, you have a chance to continue pivoting/spinning to land circle attacks on each enemy in the room you are fighting (not every possible enemy). Perhaps even a rare chance for a third hit against solo targets. Maybe on a factor of their speed, (agi, dodge, armor class) and/or something like if they're down from a trip/bash, blinded or feared. Under some kind of extra duress (notably things thieve types could inflict). |
