Board |
Ideas.old [context] |
Sender |
SirLance |
Date |
Sat Nov 23 07:52:40 2013 |
To |
all |
Subject |
Masterys |
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Snipe Mastery. Chance of extending the window between when the fight will
start upon using snipe. So that it actually feels like you're using a LONG
distance move. Better chance of working against non-ranged fighters or
casters.
Starts with a decent chance of landing another snipe, and becomes less and less
likely to extend the time afterward.
Backstab Mastery. Same concept as above, but only really likely to work if
you're in a group where something is doing the tanking for you so that you
can stay at its back. The more allies you have with you, the more likely you
would be to maintain behind the enemy. Could also have another check for
likelihood
based on if the char/mob has area_of_effect spells and skills.
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