Board Ideas.old [context]
Sender Sabastion
Date Thu Feb 27 05:44:48 2014
To all
Subject Enchant Weapon/Armor Organic
Allow these spells to turn on experience for a weapon or armor, giving them the ability to grow with you. This way with some hard work, you can level some of your favorite weapons up with you (much slower for high remort chars). That way you can maintain the damtype, flags, and innate stats of your selected killing tools of choice while improving its damage. Stats of the item won't continue to go up, but OPs will (even if slightly). You can then go ahead and risk enchanting the item(s) further to give them the extra stats they can now be allotted, but that is playing with fire for sure as the idea of leveling an item with you/up to you should be time consuming. Cast Inorganic on the item to return it to an inanimate state once happy with its level (turns exp off). This gives a lot more function to the enchant weapon/armor spells, opens up some more possibilities for the masteries of them (depending on code), and doesn't put as much of a burden on builders to supply every damtype and stats/class setup for all the various level ranges.