Board |
Ideas.old [context] |
Sender |
Rubee |
Date |
Fri Aug 23 09:26:22 2013 |
To |
all |
Subject |
weather |
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I know this was 'played with' years ago.
What if weather actually played factors in things.
IE - if you're in the water and its storming
X% chance you get hit by lightning for Y damage
you could also mess with if you are in a boat and 'grounded'
or if you are a class that can 'control' weather, perhaps there is a save there
where damage = nil
or if you control weather and are caling lightning, damage increased depending
on terrain
perhaps adding winds in storms
random gusts with chance to destance, disarm, or even push rooms
this would make me want to stay indoors during a storm!
and if you were super exciting to code and stuff
you could dessicate quicker in the sun as compared to say raining where you
could even just type drink
when its raining and you 'drink from puddle'
AAaaand, if you really wanted to go gangbusters
you could implement a whole new class called - Elementalist - masters of the
elements/weather
would be a mage/mage max with diffrent abilities,
Im too lazy to list a bunch of cool skills and spells, but we could imagine the
possibilities
even in the indoors.
earthquakes would be nasty.
hurricanes, tornadoes, volcanic eruptions..
would be fun
just brainstormin
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