Board |
Mechanics.old [context] |
Sender |
Rhimy |
Date |
Sun May 19 18:41:45 2013 |
To |
all |
Subject |
Aggro |
|
Aggressive behavior of mobs has a couple of factors. Level and CHA. Help
file should read to mention CHA, but I'd still like to know as much as I
can about these formulas and anything else that may be at play. Obviously
some mrpogs just override this natural aggro check? I'm even more curious
about these natural checks and/or unnatural triggers go along to work with
skills like Soothe, Calm, or even Hurl/Distract/Sleep/Charm. Then also
what makes a mob more likely to remember you attacked it and return the
favor when you re-enter a room or not. Just a whole big cloudy area for
me. Kind of always has been in terms of the specifics or consistency of
it all.
-Lamp
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