Board |
Mechanics.old [context] |
Sender |
Oburi |
Date |
Thu Feb 20 12:09:15 2014 |
To |
all |
Subject |
hunt and fear |
|
Lag on hunt feels a little heavy, and the mastery doesn't seem to reduce
the lag at all. Any chance of changing the mastery to reduce distance penalty
by 25% and lag by 25%, instead of 50% on the penalty?
Fear duration from a mob in FD&D (level 108 spell) is currently around 17
ticks, and it does not heal at the 2x duration as other maledictions do. Even
with an 8 tick duration (if it healed at 2x) that's still 4 minutes of
not being able to fight. Seems kinda high.
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