Board Mechanics.old [context]
Sender Oburi
Date Thu Feb 20 12:09:15 2014
To all
Subject hunt and fear
Lag on hunt feels a little heavy, and the mastery doesn't seem to reduce the lag at all. Any chance of changing the mastery to reduce distance penalty by 25% and lag by 25%, instead of 50% on the penalty? Fear duration from a mob in FD&D (level 108 spell) is currently around 17 ticks, and it does not heal at the 2x duration as other maledictions do. Even with an 8 tick duration (if it healed at 2x) that's still 4 minutes of not being able to fight. Seems kinda high.