Board Ideas.old [context]
Sender Nightfall
Date Sat Oct 15 16:51:58 2016
To all
Subject drain life changes
yatta I am very much for the direction the vampire nerfs/changes have been taken in. I feel that overall, it's still strong, a great end game pick, no longer the only pick for leveling, and most importantly it's no longer imbalanced. While it was super useful to level that fast, leveling with a vampire now is a lot more hands on and interactive. I love that. yatta I've also been experiencing these changes on a non-ascended ninja primarily who also has full qeq. So pretty well rounded, lower etl, and typically in a group or duo. Due to that I only really noticed today when having to heal more with heavier corpses that drain life is non-combat casting. Meaning there is no round damage while lagged/healing... Not sure if this was intended? Either way, I'd suggest it be combat casting. Moves from stances and attacks still drain just as hard as if you were attacking. You just end up relying solely on your vampire companion for damage. That was one of the lamest factors of the old vampire--that your pet was typically stronger than you. This also makes it far less appealing to hitters who deal most if not a significant portion of their damage/aoe through attacks. Casters can benefit more from their spiking nuke damage in between rounds.