Board Ideas.old [context]
Sender Merlyn
Date Tue Jan 21 21:43:44 2014
To all
Subject Mercy Heals/Spells with Variable Pricing
What if we made it so that we could pay what we want to Mercy, and this would affect how powerful or efficient his spells are? You could still type heal cancel or spellup sanc for example and get the same result and pricing as currently. Or, you can pay less, or pay more (heal curse 2000) to have a quick chance of bribing/motivating The Healer to get his job done in one shot, or give you a chance of receiving a much stronger heal. Paying less would give you a weaker spell if you can only spare a few coins, and want to take the chance of the puny cast getting its job done. This can be affected by actual luck and the Charisma stat, giving it imo a good bit more love than it should have. Could maybe even have Mercy remember how much you've paid in the past for things, and help you out or hate on you more based on you over-tipping or under-tipping for a certain service, hooking you up big the next time, semi-randomly. Also, maybe he'd be so generous as to chain cast on your whole party because he likes you so much. Or get your order in faster (quick cast) ;)