Board |
Mechanics.old [context] |
Sender |
Malachi |
Date |
Mon Aug 25 09:46:43 2014 |
To |
all |
Subject |
re Allkohl |
|
Monks were amazing at one point, and yes they were great in warfare.
Many nerfs have been made to monks ability to dominate mind you.
Sleeping in warfare - getting mana back to flee/heal survive withm - gone.
Using unicorn to take out clerics/templars, nerfed, damage through sanc cut in
half.
Weight once allowed huge players to carry more weight, making rhino
amazing and huge monks extremely hard to destance - nerfed, gone.
Parry being added for melee classes, absolutely destroys monks.
Changing dispel magic to only be able to be learned to a certain low %
Changing 2nd and third attack so that monks can't be 100% proficient.
I could probably go on, but monks are not what they were.
The only thing that makes a monk tough now, is true grit via racial.
So yeah, correct me if i'm wrong here, but i don't see any templar debuffs.
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