Board Mechanics.old [context]
Sender Malachi
Date Mon Aug 25 09:46:43 2014
To all
Subject re Allkohl
Monks were amazing at one point, and yes they were great in warfare. Many nerfs have been made to monks ability to dominate mind you. Sleeping in warfare - getting mana back to flee/heal survive withm - gone. Using unicorn to take out clerics/templars, nerfed, damage through sanc cut in half. Weight once allowed huge players to carry more weight, making rhino amazing and huge monks extremely hard to destance - nerfed, gone. Parry being added for melee classes, absolutely destroys monks. Changing dispel magic to only be able to be learned to a certain low % Changing 2nd and third attack so that monks can't be 100% proficient. I could probably go on, but monks are not what they were. The only thing that makes a monk tough now, is true grit via racial. So yeah, correct me if i'm wrong here, but i don't see any templar debuffs.