Board Ideas.old [context]
Sender Maedhros
Date Wed Sep 26 04:29:31 2012
To all
Subject re sketch
The idea overall isnt a bad one. I would have to take a serious look at the code to see how hard it is to make work. It would require code changes right now there is no way to make random resets based on the choice of an mprog and no way to make random level mobs based on what level the person is. It may be accomplished by making the mprog at the beginning trans you to an area that is set for your level range. The mprogs for the fight are an entirely different story. They would have to be played with and messed with to actually work at a certain level based on certain skills. The fight mprogs on the mobs in r6 are pages long so we would have to tweak them to make it work