Board Ideas.old [context]
Sender Hobin
Date Fri Jan 13 12:37:44 2017
To all
Subject re snipe
Hide works good as an extra mechanic for more attacks. The reeeeal benefit of sniping we'd all love to see is firing from another room. If we can ever make this possible and reasonably fair it'd be wicked cool. Some restrictions should be that you'd have to be able to see and walk to the target normally probably (clear pathway). I was thinking something like adding more lag, and a long cooldown of 1-3 mins between shots. I am guessing we still don't want any mobs moving towards the sniper after being hit. There's gotta be some way to sort out this mechanic. If not, hide checks for extra shots.