| Board | Ideas.old [context] | 
|---|---|
| Sender | Hobin | 
| Date | Wed Apr 10 16:50:55 2013 | 
| To | all | 
| Subject | New skill - Subdue | 
| It takes a very strong person to subdue another so I'm thinking this would be a warrior / gladiator type skill. When subdued the victim is in a resting state and may be dragged from room to room by the assailant. When dragging a victim the subduer will incur an extra move cost from room to room based on the size of the victim. While trying to escape the victim will incur a latency penalty for a failure with a message similar to "Hobin struggles against Astark in vain." When a successful escape occurs a message similar to the following: "Hobin breaks free from Astark" followed by Hobin standing. While being subdued the victim can be backstabbed (even by non-dagger weapons) with a one round penalty. -Hobin | 
