Board Mechanics.old [context]
Sender Harmoni
Date Sat Aug 23 17:48:29 2014
To all
Subject Question about hitroll and AC
Hey all, I had a question about hitroll and AC for our resident mechanics experts :) From reading "help physical attacks" it seems to me that a typical fighter with 400HR fighting someone with 1000AC, would end up with an attack_roll of about 100+400=500 vs. defense_roll of about 50+100=150. (sorry for the math) In such cases, it seems that most attacks should hit (85% hit rate). However, with around 1000AC, against fighters in warfare, I noticed that I was getting hit by around 50-60% of attacks typically, ignoring dodge / parry / fade etc. In other words, just comparing hits and misses, close to an equal number of hits and misses. Even assuming a HR of less than 400, the hitrate seems pretty surprisingly low. Maybe this is just small sample size / overestimating people's hitrolls etc. But I was wondering if there're any big effects I missed that explain this difference, making attack rolls significantly lower or defense rolls higher that I didn't consider, or if I'm misunderstanding the mechanics. i.e. does the above rough calculation pass sanity check in your opinion? Thanks a lot! Just a minor curiosity, don't worry about this if you don't see any clear answer to it.