Board Ideas.old [context]
Sender Evanek
Date Mon Aug 11 18:39:43 2014
To all
Subject resets on leveling mobs
The resets on mobs seemed to be geared to at most r5. With the advent of higher remorts, such as, well, r9, they are inadequate. Mutants for example spawn 1 to a room every reset until they hit their max for the area. Instead of changing areas every 5 minutes(as we are currently doing), max mobs need to reset per area every reset, or, barring that, there needs to be more portal to areas that have leveling mobs, or, without that, there just needs to be more areas. Because running out of mobs in a group with 2 clerics and a glad is quite inconvenient.