Board Ideas.old [context]
Sender Dracmas
Date Sun Sep 8 12:12:32 2013
To all
Subject MSDP Protocol
MSDP VARIABLES: HEALTH = current health {R34{x/100 HEALTH_MAX = max health 34/{R100{x MANA = current mana MANA_MAX = max mana MOVEMENT = current movement MOVEMENT_MAX = max movement WIS = wisdom MSDPSERVER_ID = "Aarchon MUD" mud name CHARACTER_NAME = "Dracmas" ALIGNMENT = current alignment CON_PERM = perm con EXPERIENCE = experience. would be nice to have a MSDP variable for field exp. STR = strength ROOM_NAME = room name. enough said AFFECTS = active spells as well as remaining ticks the spell is active. would be nice if stances would show as well. DAMROLL = damroll INT_PERM = perm intelligence STR_PERM = perm strength OPPONENT_HEALTH_MAX = enemy max health OPPONENT_HEALTH = enemy current health HITROLL = hitroll WORLD_TIME = currently not working or disabled. Only shows up as "0" ROOM_VNUM = disabled. ROOM_EXITS = room exits. example: "downOnortheastOsouthwestOnorthwestO", CON = con AC = doesn't work. 4 different AC in score but only shows up in msdp as "0" AREA_NAME = Area name. LEVEL = player level MONEY = shows current gold on player. would be nice to show silver as well. Gold in bank not shown. Would be nice if there was MSDPPLAYER_GOLD MSDPPLAYER_SILVER MSDPBANK_ROLL INT = intelligence DEX = dex CLASS = doesn't show which class you are. Shows up in msdp as "" DEX_PERM = perm dex OPPONENT_LEVEL = opponent's level. OPPONENT_NAME = shows opponent's name while fighting. Would be nice if there was another msdp variable that showed all mobs/players in the room your in. all ones you can see that is. Like the variable for exits. WIS_PERM = perm wisdom Just thought I'd show my own look through of the MSDP variables that are in the mud now. Looks nice. Great start for someone that want's to make a gui interface for Mudlet or Mushclient.