Board |
Ideas.old [context] |
Sender |
Dinadin |
Date |
Tue Sep 9 20:09:16 2014 |
To |
all |
Subject |
PK/Warfare |
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We all know PK and Warfare is almost non-existent.
Here is what I propose.
The points you earn in warfare/pk can be spent on EQ.
This can be the points we already receive, or a new system entirely.
If you are PK, you can only buy PK gear that is available. If you are non-PK
there will be a separate set that you are able to buy.
Hopefully the end game is to encourage people (the ones that want to) to use
the warfare and PK system. Each piece of EQ will cost X amount and the points
you receive will basically be determined the same way the warfare grading
system is.
Obviously once a piece of EQ is purchased, you expend your points. These pieces
of EQ in subject would hopefully be almost, but not entirely custom.
For example, having 3 different hitter pieces. One for HP, one for STR, and one
for DEX.
for casters, One for HP, one for Mana and one for INT/WIS.
Hopefully this will differentiate the distribution of EQ, that way not everyone
hero level is wearing the exact same EQ.
I also know that not a lot of players like the warfare aspect, so we could come
up with a way for that to be balanced. im looking for any suggestions on it.
Maybe we could add some other form of points to the Quest portion of the game?
I forgot to mention the entire diversity of the EQ. As I said before, there
could be 3 pieces of EQ, and I mean for each SLOT.
Therefore 3 different pieces of Leg EQ, Arm, Head etc.etc. That way it is an
ever expanding and tweaking of your character to fit your choosing.
Thoughts?
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