Board Bugs.old [context]
Sender Crowe
Date Tue Nov 8 05:55:28 2016
To all
Subject wrist shield unarmed
2272. 2015/12/06 Bobble Unarmed + shield interpreted as wrist shield if user has wrist shield skill. This isn't working at the moment. Putting on a wrist shield is no different than putting on a held object at the moment. I lose the complete bonus from evasive action, which is steep, a heavier hit than I even gain from the shield. Offhand attacks also suffers severely. This is both hands unarmed: | Offhand Attacks: 83% Twohand Penalty: 0% Focus Bonus: 0% | | Dodge: 57% Parry: 34% Block: 0% | yatta This is with a shield: :============================================================================: | Offhand Attacks: 48% Twohand Penalty: 0% Focus Bonus: 0% | | Dodge: 34% Parry: 34% Block: 19% | :============================================================================: Here's a focus held and no shield for ref: :============================================================================: | Offhand Attacks: 0% Twohand Penalty: 0% Focus Bonus: 20% | | Dodge: 34% Parry: 34% Block: 0% | :============================================================================: The penalty to offhand is a percentage I imagine, so it'll be even worse of a hit when I'm max lvl since base offhand attack rate will be up to 98-100%. yatta Dodge is better than shield block for a lot of reasons too, so wrist shield really needs to bring some good numbers to the table without too much of a hit to other areas. I understand warforged only gets it at 80% proficiency, but it'll still need to be an improvement over no shield for viability. Offense will always suffer for it. There are also some weird changes to defensive stats during battle. Just for being in battle...not due to significant hp loss, debuffs, prone status, or anything I could observe. Fighting a vinka mob solo, base defense actually went up (note shadowwalk is on here, but that doesn't affect dodge or parry): :============================================================================: | Offhand Attacks: 82% Twohand Penalty: 0% Focus Bonus: 0% | | Dodge: 59% Parry: 36% Block: 0% | | Fade: 50% | :============================================================================: Dodge and parry went up 2% each. yatta Fighting a termite solo (hps still were near max, just a higher lvl mob): :============================================================================: | Offhand Attacks: 82% Twohand Penalty: 0% Focus Bonus: 0% | | Dodge: 45% Parry: 22% Block: 0% | | Fade: 50% | :============================================================================: Dodge and parry plummet 12% each. Fighting termite with shield: :============================================================================: | Offhand Attacks: 48% Twohand Penalty: 0% Focus Bonus: 0% | | Dodge: 37% Parry: 22% Block: 19% | :============================================================================: yatta Something wonky going on. I thought it might be due to the fact that the changelog was missing last night. Vodur has fixed it since, as I was unable to reference the recent wrist shield change above earlier, but it looks like some changes still aren't in effect. This has been happening fairly often where newer patches or changes bring about missing changes from before. What's going on?