Board |
Ideas.old [context] |
Sender |
Chad |
Date |
Wed Jan 30 10:01:15 2013 |
To |
all |
Subject |
stats |
|
The stat system needs to change, it's needlessly complicated. I understand
why the 1/2, 1/3 diminishing returns system exists, which is to keep stats
under the cap of 200. However, were gear to be changed to give less stats
(which I don't see happening, because lower level gear already gives
minimal stats), or the stat cap raised, but with the same affect at maximum,
we could have a system where 1 point to a stat equals 1 point increase. It
would be less confusing and it is a completely necessary change.
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