Board |
News.old [context] |
Sender |
Bobble |
Date |
Sun Jun 4 19:40:29 2017 |
To |
all |
Subject |
Skill mastery tweaks |
|
Hi all,
We've made a couple of tweaks to the mechanics of
* destancing / maintaining stance
* disarming
* combat maneuver
which now interact with skill mastery a little differently. Also, stances and
songs are gained earlier with mastery, and a bunch of new skill masteries have
been added, for skills that use combat maneuvers ({ghelp combat maneuver{x).
See {ghelp skill mastery{x for details on those tweaks. You might also note
that {ghelp mastery bonus{x has lost a few lines, for skills where the bonuses
are simply part of a more general mechanic.
Overall those tweaks should make mastery in affected skills more meaningful,
as they are no longer negated by the presence/absence of your opponent's
skill mastery. Some of these skills had their mastery cost increased.
Cheers, Bobble
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