| Board | News.old [context] | 
|---|---|
| Sender | Bobble | 
| Date | Sun Jun 4 19:40:29 2017 | 
| To | all | 
| Subject | Skill mastery tweaks | 
| Hi all, We've made a couple of tweaks to the mechanics of * destancing / maintaining stance * disarming * combat maneuver which now interact with skill mastery a little differently. Also, stances and songs are gained earlier with mastery, and a bunch of new skill masteries have been added, for skills that use combat maneuvers ({ghelp combat maneuver{x). See {ghelp skill mastery{x for details on those tweaks. You might also note that {ghelp mastery bonus{x has lost a few lines, for skills where the bonuses are simply part of a more general mechanic. Overall those tweaks should make mastery in affected skills more meaningful, as they are no longer negated by the presence/absence of your opponent's skill mastery. Some of these skills had their mastery cost increased. Cheers, Bobble | 
