Board | News.old [context] |
---|---|
Sender | Bobble |
Date | Sun Jan 22 17:53:50 2017 |
To | all |
Subject | Sentinel tweak |
Sentinels now take a part of the damage prevented to allies. More precisely, the damage taken is 2/3 of the damage prevented, but modified by the sentinel's protections (sanctuary, heavy armor, etc) rather than the allies'. Disabling autorescue, getting feared or falling below the wimpy threshold likewise stops you from using the sentinel skill. |