Board News.old [context]
Sender Bobble
Date Fri Sep 9 21:07:27 2016
To all
Subject subclass tweaks
Hi all, We've made a number of changes to subclasses. Some for balance, others in anticipation of future changes yet to come. Most notably: Nerfs: * Warhulks: reduced massive swing bonus/penalty from (weapon) size * Warpriest: slightly reduced divine power bonus Boosts: * Chosen: Saving your pool instead of channeling now grants resurrection * Juggernaut: Heavy armor penalty reduced by 30% * Shadowblade: +5% to all fade chances (max 50%) Neutral (mostly): * Sacred fist: Replaced anatomy with new sacred touch skill * Slayer: reduced bonus unless partially piercing * Berserker: reduced bonus without berserk skill * Beastmaster: beast mastery bonus to water elementals reduced See subclass helpfiles (updated) for further details. As these changes may negatively affect some characters, we will allow classes affected (where subclasses got boosted or nerfed) to chance subclass once. These classes include: * warrior (warhulk and blade master) * cleric (warpriest, mystic) * gladiator (warhulk) * paladin (blademaster, crusader) * ninja (shadowdancer, shaolin) * monk (shaolin, sacred fist) * templar (mystic, crusader) Contact and imm before the end of the month if you want your subclass changed. Cheers, Bobble