Board |
Mechanics.old [context] |
Sender |
Bobble |
Date |
Mon Oct 19 17:57:15 2015 |
To |
ithilius,all |
Subject |
Weapon type bonuses |
|
axe: +25% behead chance
dagger: 6.25%/5% chance for extra attack main/offhand (dual dagger = +0.1125
attacks per round)
flail: -5% parry, -10% opponent parry, 1/64 chance to daze for 2 rounds.
mace: 1/64 chance to daze for 2 rounds.
polearm: 25% chance for extra attack against each opponentn beyond the first
spear: +5% damage per opponent size above medium (max of +15% at giant)
The giant-feller skill doubles this bonus.
sword: +5% parry
whip: -5% parry, -10% opponent parry, -10% opponent block, 1/32 chance to
disarm or be disarmed
For bow a counter-attack is guaranteed if your target is fighting you, not
fleeing, and not wielding a ranged weapon.
|