| Board | Mechanics.old [context] | 
|---|---|
| Sender | Bobble | 
| Date | Mon Oct 19 17:57:15 2015 | 
| To | ithilius,all | 
| Subject | Weapon type bonuses | 
| axe: +25% behead chance dagger: 6.25%/5% chance for extra attack main/offhand (dual dagger = +0.1125 attacks per round) flail: -5% parry, -10% opponent parry, 1/64 chance to daze for 2 rounds. mace: 1/64 chance to daze for 2 rounds. polearm: 25% chance for extra attack against each opponentn beyond the first spear: +5% damage per opponent size above medium (max of +15% at giant) The giant-feller skill doubles this bonus. sword: +5% parry whip: -5% parry, -10% opponent parry, -10% opponent block, 1/32 chance to disarm or be disarmed For bow a counter-attack is guaranteed if your target is fighting you, not fleeing, and not wielding a ranged weapon. | 
