| Board | Mechanics.old [context] | 
|---|---|
| Sender | Bobble | 
| Date | Sun Sep 20 22:08:11 2015 | 
| To | sabastion,all | 
| Subject | Re: beheading | 
| 1) exotic, dagger, polearm, sword or axe are needed to behead with *regular* attacks. This is where the beheading skill (and sharp/vorpal flags) come into play. Double/round swing (and a few others) are considered to be regular attacks. 2) Assassination requires a dagger or ranged weapon. While you can circle with a sword, you can't assassinate someone with it. 3) Unarmed attacks can also behead/assassinate, but only with the right skills: shadowclaw enables unarmed beheads, while lethal hands enables unarmed assassination. 4) Daggers increase the anatomy damage bonus to circle/backstab (or rather, it is halved with other weapons). | 
