| Board | News.old [context] |
|---|---|
| Sender | Bobble |
| Date | Fri May 22 16:39:23 2015 |
| To | all |
| Subject | combat maneuver changes |
| 2197. 2015/05/22 Bobble Unified mechanics for most physical attacks to use combat maneuver checks. 2198. 2015/05/22 Bobble Saving throws reduce damage from regular attacks deterministically instead of chance for half damage. Saves vs magic are used for purely magical damtypes. Additionally, you will notice some tweaks to several physical attack. Many of these dealt "hidden" (i.e. no damage message) damage to initiate combat. Instead they either deal no damage now (but still initiate combat), or deal non-trivial amounts of visible damage - e.g. gouge will always deal damage on a hit, with a chance to perma-blind. |
