| Board | News.old [context] |
|---|---|
| Sender | Bobble |
| Date | Fri Nov 21 23:55:56 2014 |
| To | all |
| Subject | decompose |
| Some tweaks to the decompose spell to make it more useful in regular combat and less abusable: 1) Added a cap to the stat penalty of 10 + level half (per stat) 2) Initial penalty boosted from -1 to -10, progression is now -3d6 to one stat per tick. 3) Decompose can be recast. This will trigger another penalty progression (as per tick) plus damage, and resets the spell duration. 4) Removed a secondary saving throw so it should land more easily now. |
