Board | Mechanics.old [context] |
---|---|
Sender | Bobble |
Date | Wed Sep 17 23:57:04 2014 |
To | all |
Subject | shadowclaw correction |
Small correction to my previous post: while in shadowclaw, behead chance for armed and unarmed is identical, and does not depend on beheading skill or weapon type (as long as the weapon permits beheads). The only way to increase behead chance beyond that of shadowclaw is behead mastery. |