Board |
Ideas.old [context] |
Sender |
Betta |
Date |
Tue Sep 11 08:18:11 2012 |
To |
all |
Subject |
gear |
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Aside from the tran-eq and non-trans-eq thread going. How about changing stats
back to being worth something other than just raising the effective
percentages in your skills list. What I mean is that I have been
told that the "only" stat you need to worry about during a levelup is
discipline. This makes any other gear for a remorted toon basically worthless
until they get to hero level.
From what I can tell the imms/builders want people to revisit areas that
don't get traveled as much anymore and are trying to keep the mud fresh.
When you have only one stat to focus on when you level then all of the
classes have basically one set of gear to farm for to get their max
leveling stats. A gladiator, con doesn't matter for your level.
A mage, int doesn't matter for your level... etc.
So all you need is max discipline? Monks win there.
The only other thing you need is a race with high dis and you are set.
Farm a set of discipline gear or get a high level toon to give it to
you and get to farming xp. Forget any area with other gear.
Remorts, oh they probably have full tattoos. Might as well delete
all the low level areas that contain gear without +dis on them.
/rant
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