Board |
Ideas.old [context] |
Sender |
Astark |
Date |
Tue Apr 21 06:31:19 2015 |
To |
all |
Subject |
re gm spells |
|
Agree with Bombabil. My concern with spells never losing concentration goes
even beyond PvP though. Why build fancy mobs that do things like curse,
feeblemind, blind, etc. if your spells can never fail.
I do agree that I don't find GMing spells to be -too- useful, but I certainly
have a few mastered on my mage and cleric both. Not convinced totally that
the mechanic needs to be changed, especially considering how cheap spell
mastery is.
|