Board Ideas.old [context]
Sender Astark
Date Sun Jun 29 07:07:19 2014
To all
Subject re pkill, limits, etc.
The reason that the limit for pkill removal is 90 days and not shorter (like a week) is because it opens up windows for abuse. Shorter durations would (and has in the past) allowed players who were not pkill to hunt down someone who IS pkill, turn their pkill on, attack them, and kill them. Then, with a short window needed to turn pkill back off, they would turn it off and suffer none of the risk, while getting a free/easy kill. We're content with the 90 day window at this time for a few reasons. 1) The help file fairly adequately outlines the risk. 2) PKill is not mandatory 3) PKill is restricted (level ranges) 4) PKill death does not result in the loss of equipment To Rikailin specifically -- I understand your frustration with players not waiting for your fight to finish, etc., but that is and always has been the nature of pkill. It's a game of cat and mouse. When someone logs on you should immediately check if they are PK (use the finger command if you can't see them on the who list). Maybe delay your next fight, change areas, etc. I could go on with Pkill survival tips for an hour but this note is not the forum for that. Death by pkill ultimately only results in a loss of exp and possibly a train invested into hp/mana/move. Death is not very severe here, and if players willingly enable PKill, then they should be required to participate in it for a reasonable period of time. Not turn it on, pkill someone, then turn it off.