Board |
Quest.old [context] |
Sender |
Astark |
Date |
Thu May 23 11:45:11 2013 |
To |
all |
Subject |
{rRune {x/ {CWyrm{x quest part 2 |
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Part 2...
Hundreds of rune hounds/elders were killed, wyrm totems hunted, spectral wyrm
body parts pounded through, and ultimately the spectral wyrm's head was
destroyed. I fully expected this quest to take at least 3-5 days to complete,
but you players have proved that when a reward is on the table that you waste
no time :P. There were a few considerations that I ignored (like players being
able to gate into the guilds) that ultimately may have made this quest harder,
but I think the thing we can take away from all this, is that class/group/mob
balance needs some work. Without extensive mprog work it's hard to make mobs
that scale well with large groups, and brute force / massive healing seems to
work everywhere. I applaud you all for putting together such massive groups
so quickly and taking down these mobs. To give you an idea of how hard the
Wyrm's Head was, here are some stats:
Level: 160
Hitroll: 200
Damage: 153 (not damroll, scales a bit different)
Hitpoints: 214500 (affected by sanc, so almost 430000 effective HP)
Mana: 24750
Move: 24750
Armor Class: -5660
Saves: -80
Aff: Sanc, Fade, Haste, Regen, Heroism, Mantra
Form: Double-Jointed (more dodge)
Parts: Scales (more AC)
Resist: Magic, Weapon, Bash, Pierce, Slash, Fire, Cold, Light, Lightning,
Poison, Negative, Holy, Energy, Mental, Disease, Drowning, Wood, Silver, Iron
Vuln: None
Offensive Skills: area_attack, bash, dodge, parry, +attacks
Size: Giant
Stance: Lion
Skills/spells used in combat: 50% each round to use 1 or some of these:
Iron Maiden
Mana Burn
Dispel Magic
Curse
Weaken
Slow
Energy Drain
Spit
Bite
Fire / Frost / Gas breath
Shock Grasp / Chill Touch / Burning Hands
Bash
Plague
Stop
- Also, casted/changed aura each time this trigger fired.
Here is a 90% complete log of the fight (log ended about 5 rounds early for
some reason):
http://aarchonmud.com/aarchon/wyrm.php
In all, I'd say the quest went well. Maybe a few too many quest tokens were
given out, but I think this was good fun for everyone. We hope you enjoyed.
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