Board |
Ideas.old [context] |
Sender |
Astark |
Date |
Wed Mar 28 13:02:44 2012 |
To |
all |
Subject |
re vanhatai |
|
So .. I think what you're saying is..
Samurai uses the Sword Wall stance..
Opponent attacks Samurai and either misses a lot, or does very little damage.
Samurai loses stance/changes stance/is bashed, and they are lagged for a while
Personally I'd like to see something a little bit more unique just because
that's similar to Swayde's Mercy and Aversion (on test port). Also, I'm not
100% sure but I think it might not be possible to make a character lag when
destancing from a specific stance.
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