Board |
Bugs.old [context] |
Sender |
Allkohl |
Date |
Mon Aug 12 00:45:19 2013 |
To |
all |
Subject |
curse syntax + necromancer mobs |
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Syntax for removing curse seems bit buggy.
Works only half the time.
{wc remove{x
Your burning mana DEVASTATES you!
The curse on Dexter's Gratitude cannot be removed.
There is nothing to uncurse.
{wc remove allk{x
Your burning mana DEVASTATES you!
The curse on Dexter's Gratitude cannot be removed.
There is nothing to uncurse.
while still being cursed. Couple tries later,
c remove allk suddenly did work.
---
I got a quest to kill skeleton in FD&D.
Not too hard I head you say. Lvl 90 area with ok mobs..
couple rounds later..
Spell: fear : modifies discipline by -24 for 16 hours (Lvl 98)
Spell: plague : modifies strength by -10 for 27 hours (Lvl 105)
Spell: tomb rot : modifies vitality by -53 for 26 hours (Lvl 105)
Spell: weaken : modifies strength by -64 for 26 hours (Lvl 106)
Spell: mana burn : modifies wisdom by -27 for 25 hours (Lvl 108)
Spell: curse : modifies hit roll by -13 for 22 hours (Lvl 106)
: modifies save vs spell by 13 for 22 hours (Lvl 107)
Spell: soreness : modifies agility by -22 for 21 hours (Lvl 106)
: modifies dexterity by -22 for 21 hours (Lvl 106)
: modifies vitality by -22 for 21 hours (Lvl 107)
Spell: necrosis : modifies strength by -30 for 21 hours (Lvl 104)
: modifies agility by -30 for 21 hours (Lvl 104)
Spell: haunt : modifies luck by -27 for 21 hours (Lvl 106)
Spell: poison : modifies strength by -10 for 19 hours (Lvl 106)
Can't re-engage while feared and he doesn't aggro, so you're
screwed if you can't get rid of the fear (because quest time
would run out before the 16 ticks).
Even with cure mental, I was fighting haunted spirits all the
time, with negative regen and mana burn. In short quest failed
and I only very barely survived before misgating into abyss.
These mobs that now suddenly cast all these necromancer spells
mostly seem a bit over the top as it's near impossible to get
rid of these spells.
Anyway, curse syntax.
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