remort tips
When entering remort, you're placed into a chamber separate from the rest of the MUD. It is crucial that when you enter remort, you are prepared for anything. The remorts that require equipment (see: help remorting) are the remorts where you will also want to bring in pills and potions to supplement yourself. The following types of items are recommended for most players.: 1) Pills of Sanctuary or Defense (6n,w,n or 19w,3n) 2) Pills of Speed (19w,3n) -- These grant the 'haste' affect 3) Pills of Sight (19w,3n) -- These cast 'cure blindness' 4) Mindblock Potions (6n,6e,8n) -- These grant the 'mana shield' affect 5) Refresh Potions (The shop in Angel's Heaven) 6) Alchemy Potions Alchemy potions in particular can be very powerful. Look for the potions that grant "auras" (such as sparking potions, which grant electrocution), hollow potions (for fade), arcane potions (for mantra), shimmering potions (for mirror image), or miracle potions (for healing). In addition to the above pills and potions, many players opt to bring in healing pills (19w, 3n) or goodberries (created by your favorite cleric/ranger friend). There are two suggested reasons for bringing pills and potions into remort, even if it's for a spell that your class is able to cast: 1) Casting spells in combat is slow, and eating a pill is instant. Quaffing a potion has a small amount of lag, but it's consistent and predictable. 2) Casting a spell in combat can fail, via loss of concentration. Pills and potions don't have this problem. Note : You should bring a burnproof container into remort (such as Capricorn's Satchel of Plenty) to store your pills, otherwise you might find them getting burned and disappearing! In remort, you may encounter some fights where you cannot flee, and so you should always be prepared to fight until the end. In cases where you can flee, it is suggested that you start fleeing at a very high percentage of your health, as you could fail many times before a successful flee attempt. A common strategy in these cases is to attack a mob, and immediately start fleeing. If you flee almost immediately, you can walk right back into the fight. If you don't flee until you're low on health, you can safely heal and then return. Keep an eye on your moves, as some mobs use energy drain or choke, which can quickly drain your moves. If you don't have any moves, you can't flee. Last, you may want to bring a few extra lights into remort as you never know when yours will burn out, or if others are available.

hints tips tricks
Tips and tricks for newbies on Aarchon: * If you're new to Aarchon, don't choose assassin class and don't turn on pkill right away. It'll be frustrating to die over and over. * When selecting skills during creation, choose the default package for your class and nothing else. When gaining new skills later on, learn groups of skills or spells rather than single skills. * When creating your character in normal mode, assign the high dices to the 5 attributes and to stats with a large difference between min and max value. * Typing 'train' at a trainer will show you what stats you can train and how much your stats will increase for one train. Don't train stats that will only increase by 1, and don't train hp, mana or move. Instead, use your trains to gain new skills. * The first stats that you should train, are the primary and secondary stats assigned to your class. These stats influence the number of practices you earn each time you level up. To see which stats are primary/secondary for your class, type "help <class name> class" (help ranger class for example) * When practicing skills, try to get your intelligence up. The higher your intelligence, the faster you'll learn. * Stay in the initiation area until you're level 5. Once you leave it, use consider before you attack any mobs - the life you safe might be your own. ;) * If you die, don't worry. You can find your corpse with all the gold and items you lost in the morgue sw w d from recall. * Try to find other people around your level and group up with them. Grouping is fun and makes levelling easier. * Read helpfiles. They contain lots of useful information and get constantly updated when changes occur. The FAQ helpfile gives further hints for newbies. * If you stumble across herbs, collect them. You can usually sell them to other players at good prices.