Targeting objects:
2.name will target the second object with the given name
room.name will target an object in the room (not inventory)
Targeting characters:
2.name will target the second character of that name
Typically a character is searched for in your room first, then your area,
followed by the rest of the world. Thus the target depends on your current
location, which is not always ideal (in particular when hunting).
The following prefixes enable location-independent targeting:
w.name will look for the character anywhere in the world
a.name will look for the character anywhere in your current area
Targeting group members (e.g. for summoning) can be done with
g.name will look for the character within your group
Note that group members are searched for in the current room first.
The two prefixes can be combined, so e.g.
a.2.name will look for the second character in your current area
Tip: When summoning zombies, always target the last zombie, as summing them
will move them into your current room. So e.g. with 5 zombies, simply repeat
c summon g.5.zombie
5 times to get them all with you.
Additionally, there are certain keyword that can be used for targeting
characters in the same room. These are:
self will target yourself
opponent will target whomever you are currently fighting
tank will target whomever your opponent is currently fighting
ally will target the most-injured member of your group (percentage-wise)
E.g. c heal ally will heal the member of your group needing it most.
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