Syntax: cast 'slow' <target>
Despite popular mythology, slow is not the opposite of haste, but is a spell
with its own unique set of effects. When cast on an unfortunate victim,
it slows its movements, making it easier to hit and reducing its rate
of attack. The effect of slow also double movement costs and halve healing
rates, due to reduced metabolism.
See showskill slow for more details.
Syntax: cast 'stop' <target>
Stop is a shorter lasting but more powerful version of slow. It prevents the
victim from doing anything, including a combat round.
See showskill stop for more details.
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