Syntax: stance <stance_name>
stance with no argument returns you to the default fighting style
(i.e. stanceless, thus costing no moves per round).
Stances cost move points every round (or 'pulse') of combat. The cost as
listed in SHOWSKILL <stance_name> is the cost when you are 100% effective
with the stance. The cost is significantly greater at lower percentages.
You can list all of your stances, and the current cost to you, by typing
stancelist. Some stances are for use with weapons (marked "w"), and some
are for use during hand-to-hand combat (marked "m" for martial arts).
Weaponless stances generally have a characteristic damage type, as listed in
their individual help files, but stances using weapons do not change the damtype.
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