The following stances are included in the Shadows group:
Shadowclaw weapon stance, or harm damage unarmed. Small chance to behead.
Beheading chance in shadowclaw is identical while armed or unarmed and
does not depend on beheading skill or weapon type, as long as the weapon
is capable of beheading (axe, sword, dagger, polearm, exotic). The only
way to further increase behead chance in shadowclaw is beheading mastery.
Shadowessence: cold damage, cold effect. Slightly increased damage (+2 base, +10%)
Shadowsoul: negative damage (type). Vampiric. Slightly increased damage.
Shadowwalk: weapon stance, or dark damage unarmed. Allows you to avoid damage
by fading from existence.
(Base refers to the damage you would deal with no stance)
See help stance for usage instructions.
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