targeting selection
Targeting objects: 2.name will target the second object with the given name room.name will target an object in the room (not inventory) Targeting characters: 2.name will target the second character of that name Typically a character is searched for in your room first, then your area, followed by the rest of the world. Thus the target depends on your current location, which is not always ideal (in particular when hunting). The following prefixes enable location-independent targeting: w.name will look for the character anywhere in the world a.name will look for the character anywhere in your current area Targeting group members (e.g. for summoning) can be done with g.name will look for the character within your group Note that group members are searched for in the current room first. The two prefixes can be combined, so e.g. a.2.name will look for the second character in your current area Tip: When summoning zombies, always target the last zombie, as summing them will move them into your current room. So e.g. with 5 zombies, simply repeat c summon g.5.zombie 5 times to get them all with you. Additionally, there are certain keyword that can be used for targeting characters in the same room. These are: self will target yourself opponent will target whomever you are currently fighting tank will target whomever your opponent is currently fighting ally will target the most-injured member of your group (percentage-wise) E.g. c heal ally will heal the member of your group needing it most.