Most warhulks are giant fighters who can quickly annihilate entire armies.
Swinging huge two-handed blades around them in wide arcs, they can hit multiple
enemies with each blow.
The massive swing skill grants additional weaker attacks (dealing half damage)
against secondary targets for each attack made against the primary target.
The chance for such extra attacks dependes on the warhulk's reach, which is
determined by racial size, and greater with twohanded weapons.
Formula: (twohanded ? 50% : 40%) + ch->size * 4%
Note: tiny=0, small=1, medium=2, large=3, huge=4, giant=5
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