On the beginning of your adventures in Aarchon, you may choose frome one of the following races:
Avian wise and noble creatures, make good clerics and mages
Drow smart and agile, make good warriors, thieves, and mages
Dwarf hearty little creatures, make good warriors
Elf wise and quick, make good mages
Gimp weak, dumb and slow creatures, makes good lawn furniture
Goblin small, strong and agile creatures, makes good warriors
Golem strong, but incredibly stupid, viable only as warriors
(Golems are not recommended for new players. See 'help golem')
Half-Elf well rounded, make good thieves and mages
Half-Ogre strong beings, make good warriors
Half-Orc foul beasts, make good warriors and thieves
Hobbit small and dextrous, make excellent thieves
Human average stats, adept in all classes -- the vanilla race
Leprechaun very intelligent tricksters, make good thieves and mages
Mutant low constitution, but otherwise have potential in all classes
Myrddraal A souless, damned killer. Strong and disciplined.
Ogre huge and powerful, make excellent warriors
Pixie small, mischievous creatures, make good clerics and mages
Saurin powerful and fast, make good warriors and thieves
Troll large and tough, trolls make lethal warriors
For more information, see the help files for each race (i.e. 'help dwarf')
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