This spell group is the opposite of healing. The harmful spells are designed
to tear flesh from bone, rupture arteries, and generally turn the body against
itself. In order of power, the harmful spells are:
cause light inflicts minor wounds on an enemy
cause serious inflicts wounds on a foe
cause critical causes major damage to the target
harm the most deadly harmful spell
In order from Harm to Cause Light, these spells will start to miss as the foe
is weakened. Enemies cannot be killed by these spells.
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