consider
Syntax: consider <target> CONSIDER tells you what your chances are of killing a character. Of course, it's only a rough estimate. Upon considering, you may see the following messages: "Don't even think about it." - The target is safe from any and all attacks. "The perfect match!" - The target is a good choice to fight, challenging, yet not impossible. The following messages indicate how much YOU overpower YOUR FOE, in order of YOUR increasing superiority: . "Your Foe looks like an easy kill." . "Your Foe is no match for you." * "Your Foe is nothing to break a sweat over." * "You could kill Your Foe naked and weaponless." ** "Your Foe wets himself." ** "You could squash Your Foe like a bloated tick." *** "One displeased glance could send Your Foe into a cardiac arrest." The following messages indicate how much YOUR FOE overpowers YOU, in order of YOUR FOE'S increasing superiority: . "Your Foe says, 'Do you feel lucky, punk?'" . "Your Foe laughs at you mercilessly." * "You'd be a hero or a fool to attack Your Foe." * "Your Foe would have cream of You for lunch." ** "What are you, nuts?" ** "Surely the gods would not show mercy for such lunacy." *** "Death will thank you for your gift."