Agile: Movement bonus (Level*10)(nothing to do with agility)
Tough: Hp bonus (Level*10)
Wise: Mana bonus (Level*10)
Armored: Armor bonus (Level*-10)
Construct: See help construct_details
Plant: A special plant feature (see help ROOT)
Bright: They act as a light source
Double-jointed: Improved chance to dodge
Sunburn: They take damage when exposed to sunlight
Frost aura: All cold damage dealt is increased but all fire damage is
decreased
Burning aura: Opposite of frost aura
Conductive: All lightning damage is increased
Pestilent: All disease damage is increased
Undead: Vulnerable or immune to some spells/skills (e.g. turn undead)
Constrict: Chance to squeeze and disable opponent each round.
Multi-headed: Beheading only halves current hitpoints.
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