|Syntax: rescue <target>
Rescue allows you to intervene in combat, protecting weaker characters
from bodily harm by diverting the attacker's blows to oneself. Success in
rescuing depends on the skill rating (although ANYONE may succeed, even without
the skill), as well as a comparison of level, dexterity, and speed between the
character and the target. If successful, the rescuing person will then
become the mob's primary target. (Note: some mobs use AREA ATTACKS, which
nobody can be rescued from .. everyone simply gets hit.)
If autorescue is on, you will attempt to rescue any party member that has
autorescue turned off. (Autorescue is togglable by typing autorescue and the
status is listed in AUTOLIST.) This automatic rescue attempt will never target
NPCs (zombies, etc.), and NPCs with the rescue skill are treated as having
autorescue turned on.
The BODYGUARD skill allows a player to be especially skilled at rescues.
Bodyguards may attempt to rescue without delaying their own attacks.