This Google Doc contains maps that are companions to the walkthrough
https://docs.google.com/spreadsheets/d/1NOk-UzC2BKVo3FbQcIhtg5HYaOfPxBc5SjRaqVJ7haU/edit?usp=sharing
R6 - Lost Library Part II Walkthrough |
1. Get Templar's Safe Key from hole at room 3 |
2. Goto room 13 (before boulder) |
3. Scan until you see that its not there, the 2n quick |
4. Goto room 18, 19, 20, 21 and get all items from desk and floor |
5. Open forbidden book and get scroll of rewinding |
6. Put rewinding machine in room 21… and get vial |
7. Goto room 47 and unlock safe… open safe and get all safe (key for Thieves Hideout + note) |
8. Time to deactivate the boulder… Goto room 15, and scan until you don't see it, |
go south, scan… if its east go west north and wait til its south of you. Repeat scanning |
until you can't see it. South. Unlock down. Open down. Down. |
9. Get Lava Key, Flip Switch… the boulder should be deactivated now. |
10. Goto room 14, get detect invis and get all corpse (invisble key that unlocks desk in room 19) |
11. Goto room 19 and unlock desk… get cloud (air tower key) |
12. Go into the library and look on the shelves… Its now time to merge books |
13. Merge Christy Yorke's Magick Spells + Magic Catalog = How Spells are Cast |
14. Merge Nice girls book of Naughty Spells + How to turn your exboyfriend… = Magick and Stupidity |
15. Merge White Magick, by Titiana Hardie + Of Water and the Spirit = Book of Purity |
16. Merge Through the Gates of Death + Elizabeth Owens' How to communicate… |
= The Truth about Death |
17. Merge Earth Power : Techniques of Natural… + Earth Traditions = Magick of the Earth |
18. Merge The Book of Puppetry + Little Book of Altar Magick = Simple Minds |
19. Merge Book of Shadows + Witches Bible = Magick Without Casting |
20. Merge Musson, Clettis V.'s Fire Magic + Earth, Air, Fire, and Water = Elemental Magic |
21. Merge Elemental Earth + Magick of the Earth = Nature's Magick |
22. Merge Magick Without Casting Spells + How Spells are casts = Spells the Complete Truth |
23. Merge Simple Minds + Magick and Stupidity = Mental Instability |
24. Merge Truth about Death + Book of Purity = Life & Death |
25. Merge Life & Death + Nature's Magick = Mind over Matter |
26. Merge Mental Instability + Spells, the Complete Truth = Mental Projection |
27. Merge Mental Projection + Mind over Matter = The Source of Magick |
28. Now all in 1 book… go see the illusionist in room 45… and wait for the mprog |
29. Give The Source of Magick to illusionist… wait for mprog |
30. Go north… pour vial out |
31. A desk appears, open desk, get all desk. (key of Water Tower + safety potion) |
32. Go south and wait for the mprog again… He will tell you what to do |
33. Goto room 48… blow candle… get sword, light candle again… chance to get snowflake… repeat |
34. Go See illusionist again (room 45)… and wait for the mprog |
35. Goto Lotus in Part 1 and give sword lotus… get all (Key for Earth Tower) |
36. Go see the Illusionist again (go back and forth til he asks you the riddles) |
37. Try searching on Google for the answers. Once get get all 5… you will get imaginary key (Wisdom) |
38. Now the fighting begins… go to entrance to Earth Tower (room 3)… put lotus hole… go sw |
39. Spellup and go up for your first fight against the Paladin. Once he is dead go up and touch globe. |
R6 - Lost Library Part II Walkthrough |
40. Now go to Tower of Water (room 9)… put key into puddle. Go ne and spellup. |
41. When ready go up for your 2nd fight against a Templar. Once he is dead go up and touch globe. |
42. Time for the Tower of Air (room 5)… put cloud tornado. Go nw and spellup. |
43. Go up… next fight is against a Gladiator. Once he is dead go up and touch globe. |
44. For the tower of Fire (room 11)… put lava hand… Go se and spellup. |
45. Go up to fight a Mage… when he is dead go up and touch the globe. |
46. Now for the last fight… go to room 12… go up and spellup. |
47. Last fight is against a Monk… Once he is dead go up and touch globe. |
48. Go see illusionist in room 45. |
49. Now for the last part of the remort… enter the portal. |