User Tools

Site Tools


triggers:aprog

This is an old revision of the document!


AreaProgs

Area progs are attached in aedit with addaprog command.

Area progs are always lua scripts.

Argument Type Note
area AREA the area to whom the script is attached
ch1 CH see table
trigger string see table
trigtype string see table
trigtype area ch1 trigger Phrase type Description
enter area enterer none number(%chance) Fires when player enters the area
*exit area exiter none number(%chance) Fires when player exits the area
renter area enterer none number(%chance) Fires when player enters any room in the area
*rexit area exiter none number(%chance) Fires when player exits any room in the area
*recall area recaller none number(%chance) Fires when a player recalls from the area
boot area none none number(%chance) Fires after mud boots or finishes copyover
shutdown area none none number(%chance) Fires before mud shutdown/copyover
quit area quitter none number(%chance) Fires when player quits in the area
void area voider none number(%chance) Fires when player voids in the area
unvoid area unvoider none number(%chance) Fires immediately after player is returned to area
timer area none none number(seconds interval) Fires at an interval of x seconds (provided as phrase)
(*)If trigger fires, command is prevented from going through unless 'return true' in the script.

When recalling, order of trigger processing is: rexit then exit then recall


triggers/aprog.1419393883.txt.gz ยท Last modified: 2014/12/24 04:04 by vodur